Rock Bottom biomes are the eight unique layers that stack from the surface down to the title layer at Rock Bottom. The full release ships all eight; the free demo covers three (Sunken Canopy, Spore-Light Caverns, Static Peaks). Dev Blog #1 previews Crystal Caverns, and the July 16 v1.0.1 patch notes name Orc Base 1 and Orc Base 2 as official Orc-tier travel targets without announcing their ore, hazard, or palette details.

How Many Rock Bottom Biomes Are in the Game?

The Steam store page for Rock Bottom (AppID 4297840) describes a full release that descends through eight unique layers. Each layer is its own biome: a procedurally generated cave system with its own ore types, hazards, and visual identity. As of the 2026-07-19 refresh, public sources name the three demo biomes, the Crystal Caverns preview, and the Orc Base 1 / Orc Base 2 travel targets introduced by the v1.0.1 patch notes.

  • Demo biomes (three, playable on Steam): Sunken Canopy, Spore-Light Caverns, Static Peaks.
  • Post-release preview: Crystal Caverns.
  • Patch-note named Orc tier: Orc Base 1 / Orc Base 2, confirmed only as travel targets in v1.0.1.
  • Remaining details: Orc ore types, hazards, palette, and exact layer ordering are not announced as of 2026-07-19.

Players who clear the original demo biomes should now treat the Orc Base names as official, but not as a complete biome spec. The patch notes confirm the travel fix, not a full Orc-tier resource table.

Comparison Table of Named Layers

BiomeTheme and VisualOre / ResourcesStatus as of 2026-07-19
Sunken CanopyFirst designed layer; overgrown vines and flowers; softer "breather" biomeGold orePlayable in the Steam demo
Spore-Light CavernsMystical, dangerous atmosphere lit by neon fungi and blue lightCobalt orePlayable in the Steam demo
Static PeaksNoisy, rainy environment with gravity wells and static discharge hazardsIron ore and gold orePlayable in the Steam demo
Crystal CavernsPink and purple amethyst-inspired crystals; stalactites and stalagmites in a pastel paletteCrystal orePreviewed in Dev Blog #1; not in the demo; planned as the next post-release biome
Orc Base 1 / Orc Base 2Official Orc-tier travel targets named in the v1.0.1 patch notesNot announcedNamed in the July 16, 2026 patch notes; travel from Orc Base 2 to Orc Base 1 is fixed

The Three Biomes in the Demo

Sunken Canopy

Sunken Canopy is the first designed layer in Rock Bottom and the gentlest entry point into the biome stack. Dev Blog #1 describes it as the place where players hunt for gold ore among overgrown vines and flowers. The green palette and softer hazards make it the right place to learn the swing-and-smelt rhythm before the game starts punishing missed swings.

Spore-Light Caverns

Spore-Light Caverns is the second demo biome. The Dev Blog describes it as a mystical and dangerous area where neon fungi cast blue light across the cave. The headline resource here is cobalt ore, which feeds the smelter and funds the skill tree alongside the gold that Sunken Canopy already produced. Players who only want to test whether the loop clicks should at least push through this layer.

Static Peaks

Static Peaks is the third demo biome and the hardest of the three. The Dev Blog frames it as a noisy, rainy level filled with gravity wells and static discharge hazards. Static Peaks drops both iron ore and gold ore, which gives players two resource streams to feed the smelter at once. Beating Static Peaks in the demo is the practical "I get the loop" milestone.

Crystal Caverns: The First Post-Release Biome

Crystal Caverns is the first biome previewed after the demo trio. Dev Blog #1 introduces it as the next stop on the player's journey and describes a pink and purple amethyst-inspired tile set filled with stalactites, stalagmites, and a pastel palette. The new resource is crystal ore, which is unique to this biome and will eventually feed the smelter alongside gold, cobalt, and iron.

As of 2026-07-14, Crystal Caverns is not in the day-one demo and is not in the planned July 14, 2026 launch build. It is previewed only in Dev Blog #1. A new Dev Blog post, a release-day patch note, or a Steam store update would change that status, and this page will be refreshed as soon as the developer confirms a date. The dedicated Crystal Caverns page covers that status in more detail.

Orc Base 1 / Orc Base 2 Patch Note Status

The July 16, 2026 v1.0.1 patch notes are the first official source on this site that names the Orc tier. They say the update fixed a bug where players were unable to travel to Orc Base 1 from Orc Base 2. That confirms both names as public Rock Bottom locations, but it does not publish ore types, hazards, visual palette, enemy list, or whether each base maps one-to-one with a full layer.

For now, treat Orc Base 1 / Orc Base 2 as confirmed named Orc destinations and keep every mechanical detail beyond the travel fix marked "not announced."

Remaining Unannounced Layer Details

The Steam store page confirms eight unique layers in the full release. Three are named in the demo, Crystal Caverns is named in Dev Blog #1, and Orc Base 1 / Orc Base 2 are named in the v1.0.1 patch notes as travel targets. That still leaves the exact eight-layer order, resource table, and final hazard list incomplete as of 2026-07-19.

When the developer names another layer or publishes an Orc-tier biome breakdown, this page should be updated with the new theme, ore type, and availability status. Until then, treating unrevealed details as "not announced" is the only accurate answer.

What Evidence Would Change This List

  • A new Dev Blog entry that names additional biomes, theme, or ore types.
  • A Steam store update that lists all eight layers in the full game description.
  • A patch note that ships a new biome or explains the Orc-tier layout.
  • A post-release roadmap that confirms the timing of Crystal Caverns and any later layers.

Until one of those updates lands, the safe answer is that Orc Base 1 / Orc Base 2 are named locations with an officially fixed travel route, while their ore, hazard, and visual details remain unannounced.

Sources

  • Rock Bottom on Steam - official/store - checked 2026-07-14 - "8 unique layers" copy, demo scope, planned July 14, 2026 release
  • Rock Bottom Steam Community Hub - official/store - checked 2026-07-14 - Dev Blog #1 biome list (Sunken Canopy, Spore-Light Caverns, Static Peaks), Crystal Caverns preview and ore types
  • Rock Bottom v1.0.1 Steam News - official/patch-notes - checked 2026-07-19 - Orc Base 1 / Orc Base 2 travel fix and named Orc-tier locations
  • SteamDB Rock Bottom patch 24249445 - wiki/reference - checked 2026-07-19 - mirrors v1.0.1 patch title, date, build, and change list

FAQ

How many layers are in the full game?

Eight unique layers, according to the Steam store page. The demo covers three, and Dev Blog #1 has named a fourth (Crystal Caverns) as a post-release preview.

Which biomes are in the demo today?

Sunken Canopy, Spore-Light Caverns, and Static Peaks. All three are playable in the free Steam demo.

What is the new Rock Bottom biome in Dev Blog #1?

Crystal Caverns, with pink and purple amethyst-inspired visuals, stalactites and stalagmites, and a new crystal ore.

Do all layers share the same ore?

No. Sunken Canopy drops gold, Spore-Light Caverns drops cobalt, Static Peaks drops iron and gold, and Crystal Caverns introduces crystal ore.

Are any layers locked behind the full release?

Yes. The demo covers three; the full release opens up to eight layers, and Crystal Caverns is previewed for a post-release update.